
Vol Arm'OOO
Imperial Academy Amarr Empire
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Posted - 2011.11.06 23:32:00 -
[1] - Quote
Destiny Corrupted wrote:Tippia wrote:Destiny Corrupted wrote:So it finally happened. Oh well.
I am not afraid of this change as much as I am afraid of the precedent this change sets. I shudder to think what the bears will clamor for next, when they realize that their massive gamble did not affect the overall volume of suicide-ganking.
The removal of empire wars and the addition of a pvp flag can't be far behind. That already happened with the policy change allowing dec shields and wardec shedding. Wardecs are 100% consensual these days. So yes, if this turns out not to be a bug, it is indeed heading further down the wrong roadGǪ Well, wars are still chugging along, but CCP is definitely treading the razor's edge. One more little nudge, and it will all come crashing down. Here, a little snippet from a mail I received very recently from one of our targets: A Recent War Target wrote:I would ask you to have your corp remove the dec as you will be wasting your money. I'd like you to look at this thread right here https://forums.eveonline.com/default.aspx?g=posts&t=22792&p=4CCP stated no longer an exploit. So yeah. You can dec every 24 hours, and we jump into alliance and out every 24. Your call. Makes no matter to me. We are still recruiting noobs, and industrial types. I get it that your guy's idea of pvp is to station camp, and blow up noobs with 3 weeks in game and such but I am not feeding you kills to pad your battleclinic stat's. This isn't some learning experience and your not trying to help us. Balls in your court. Drop the dec and you only lose the money once and can likely find some easy target who doesn't know a damn thing about metagmaing or how game mechanics work presently. Or keep the decs rolling and we just keep losing them. Your isk, your choice. I can't help but wonder how this forest would fare if all the predators disappeared...
My 2 isk - Empire wars and most empire pvp has largely been a consenusal affair for a considerable period of time. If wars are to be made viable, the target of the war has to feel that they have some stake in the fight. As long as the target of the war has nothing to lose then there is simply no reason for them to want to stay and fight. Pos are not the answer in this respect because they are too easy to take down before the war even begins. Personally, to make wars viable I think ccp needs to add a little piece of null sov to empire space. People need to be able to own stuff that they can lose during a war. Otherwise wars are going to be fail because the targets will not participate, i.e. switch, corps, dock up for the duration, etc...
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